Capturing Long-Horizon Human Work
We release the biggest long-horizon screencast dataset in the world, and open-source infrastructure for action-annotated crowd-sourcing.
Read research →We release the biggest long-horizon screencast dataset in the world, and open-source infrastructure for action-annotated crowd-sourcing.
Read research →We release over six months of SWE traces across 25 people, and a VS Code / Cursor extension for capturing human software engineering in the age of coding agents.
Read research →We at p(doom) started capturing everything we do, and openly release over 600 hours of AGI research.
Read research →We release the biggest Minecraft dataset in the world, and a production-ready codebase for world modeling from unlabeled videos.
Read research →We open-source infrastructure that allows anyone to participate in crowd-sourcing a dataset of software engineering traces.
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